please dont rip this site

Language Java Nosugar Custom Imagine Code Imaginefunctions.java

// 
//	ImagineFunctions manager class
//	part of the set of documents known as Java no sugar.
//	Copyright (c) 1997 Sunil Gupta, sunil@magnetic.demon.co.uk
//	placed into the public domain.
//
//	A list of all functions available in pulldown menus in Imagine 
//	used to identify what function to call when a pull down menu
//	has been used.
//	
//	Imagine is a trademark and copyright of
//	Impulse Inc, http://www.coolfun.com/
//
public class ImagineFunctions
{
	//-------------------edit -----------------------
	public static final int edit_Detail		= 1;
	public static final int edit_Forms		= 2;
	public static final int edit_Spline		= 3;
	public static final int edit_Stage		= 4;
	public static final int edit_Preferences= 5;
	public static final int edit_Undo		= 6;
	public static final int edit_QuickRender= 7;
	public static final int edit_View		= 8;
	public static final int edit_Play		= 9;
	public static final int edit_Exit		= 10;
	
	//-------------------view -----------------------
	public static final int view_Toolbars		= 20;
	public static final int view_Status			= 21;
	public static final int view_persp_Edit		= 22;
	public static final int view_persp_Wireframe= 23;
	public static final int view_persp_Solid	= 24;
	public static final int view_persp_Colour	= 25;
	public static final int view_persp_Lines	= 26;
	public static final int view_persp_Blobs	= 27;
	public static final int view_persp_Mesh		= 28;
	public static final int view_persp_Reset	= 29;
	public static final int view_persp_Distance	= 30;
	public static final int view_persp_Zoom		= 31;
	public static final int view_grid_Onoff		= 32;
	public static final int view_grid_Size		= 33;
	public static final int view_Coordinates	= 34;
	public static final int view_Reset			= 35;
	public static final int view_Redraw			= 36;
	public static final int view_Recenter		= 37;
	public static final int view_ZoomIn			= 38;
	public static final int view_ZoomOut		= 39;
	public static final int view_SetZoom		= 40;
	public static final int view_zone_Set		= 41;
	public static final int view_zone_Clear		= 42;
	public static final int view_backdrop_Load	= 43;
	public static final int view_backdrop_Clear	= 44;
	public static final int view_backdrop_Frame	= 45;
	
	//-------------------object -----------------------
	public static final int object_Load			 = 50;
	public static final int object_Save			 = 51;
	public static final int object_dxf_Load		 = 52;
	public static final int object_dxf_Save		 = 53;
	public static final int object_Convert		 = 54;
	public static final int object_new_Axis		 = 55;
	public static final int object_new_Ground	 = 56;
	public static final int object_new_Sphere	 = 57;
	public static final int object_new_Primitive = 58;
	public static final int object_new_OpenPath	 = 59;
	public static final int object_new_ClosedPath= 60;
	public static final int object_new_Deform	 = 61;
	public static final int object_Delete		 = 62;
	public static final int object_Cut			 = 63;
	public static final int object_Copy			 = 64;
	public static final int object_Paste		 = 65;
	public static final int object_CheckObject	 = 66;
	public static final int object_Transformation= 67;
	public static final int object_Join			 = 68;
	public static final int object_Merge		 = 69;
	public static final int object_Skin			 = 70;
	public static final int object_Slice		 = 71;
	public static final int object_Fracture		 = 72;
	public static final int object_Split		 = 73;
	public static final int object_MeshBlobs	 = 74;
	public static final int object_MakePath		 = 75;
	public static final int object_MakeClosedPath= 76;

	//-------------------mode -----------------------
	public static final int mode_pick_Groups	= 80;
	public static final int mode_pick_Objects	= 81;
	public static final int mode_pick_Faces		= 82;
	public static final int mode_pick_Edges		= 83;
	public static final int mode_pick_Points	= 84;
	public static final int mode_add_Faces		= 85;
	public static final int mode_add_Edges		= 86;
	public static final int mode_add_Points		= 87;
	public static final int mode_add_Lines		= 88;
	public static final int mode_DragPoints		= 89;
	public static final int mode_HidePoints		= 90;
	public static final int mode_EditPath		= 91;
	public static final int mode_magn_OnOff		= 92;
	public static final int mode_magn_Setup		= 93;
	public static final int mode_method_Click	= 94;
	public static final int mode_method_DragBox	= 95;
	public static final int mode_method_Lassoo	= 96;
	public static final int mode_GridSnap		= 97;
	public static final int mode_QuickdrawAll	= 98;
	public static final int mode_QuickdrawToggle= 99;
	public static final int mode_QuickdrawNone	= 100;

	//------------------- functions-----------------------
	public static final int func_Attributes			= 110;
	public static final int func_ApplyAttributes	= 111;
	public static final int func_BlobAttributes		= 112;
	public static final int func_Particles			= 113;
	public static final int func_FaceColors			= 114;
	public static final int func_RandomizeFaceColors= 115;
	public static final int func_make_SharpEdges	= 116;
	public static final int func_make_SoftEdges		= 117;
	public static final int func_make_QuickEdges	= 118;
	public static final int func_make_UnmakeQuickEdges= 119;
	public static final int func_make_Subgroup		= 120;
	public static final int func_make_UnmakeSubgroup= 121;
	public static final int func_make_BigBoneSubgroup= 122;
	public static final int func_make_SmallBonesSubgroup= 123;
	public static final int func_mold_Extrude		= 124;
	public static final int func_mold_Replicate		= 125;
	public static final int func_mold_Spin			= 126;
	public static final int func_mold_Sweep			= 127;
	public static final int func_deform_Stretch		= 128;
	public static final int func_deform_Twist		= 129;
	public static final int func_deform_Pinch		= 130;
	public static final int func_deform_Taper		= 131;
	public static final int func_deform_Bend		= 132;
	public static final int func_deform_Shear		= 133;
	public static final int func_conform_Sphere		= 134;
	public static final int func_conform_Cylinder	= 135;
	public static final int func_conform_Path		= 136;
	public static final int func_Wave				= 137;
	public static final int func_Latticize			= 138;
	public static final int func_Deform				= 139;
	public static final int func_Smoothing			= 140;
	public static final int func_Applique			= 141;
	public static final int func_StageFX			= 142;
	public static final int func_SnapToGrid			= 143;
	public static final int func_Taut				= 144;
	public static final int func_SetEdgeLine		= 145;
	public static final int func_FillToEdgeLine		= 146;
	public static final int func_SmoothEdgeLine		= 147;
	public static final int func_SmoothFracture		= 148;

	//------------------- pick-----------------------
	public final static int pick_PickAll			= 150;
	public final static int pick_HighlightFirst		= 151;
	public final static int pick_HighlightNext		= 152;
	public final static int pick_HighlightPrev		= 153;
	public final static int pick_PickHighlighted	= 154;
	public final static int pick_UnpickHighlighted	= 155;
	public final static int pick_UnpickLastPicked	= 156;
	public final static int pick_Sort				= 157;
	public final static int pick_Find				= 158;
	public final static int pick_PickSubgroup		= 159;
	public final static int pick_UnpickSubgroup		= 160;
	public final static int pick_PickRange			= 161;
	public final static int pick_UnpickRange		= 162;
	public final static int pick_EdgeFilter			= 163;
	public final static int pick_PickSharpEdges		= 164;
	public final static int pick_PickMore			= 165;
	public final static int pick_HideUnpicked		= 166;
	public final static int pick_UnhideAll			= 167;
	public final static int pick_UnhideSubgroup		= 168;

	//------------------- states-----------------------
	public final static int states_states_SetTo		= 170;
	public final static int states_states_TweenTo	= 171;
	public final static int states_states_Create	= 172;
	public final static int states_states_Clone		= 173;
	public final static int states_states_Update	= 174;
	public final static int states_states_Delete	= 175;
	public final static int states_states_Info		= 176;
	public final static int states_states_Import	= 177;
	public final static int states_states_Animate	= 178;
	public final static int states_Group			= 179;
	public final static int states_Ungroup			= 180;
	public final static int states_CascadeGroup		= 181;
	public final static int states_Hook				= 182;
	public final static int states_Unhook			= 183;
	public final static int states_Freeze			= 184;
	public final static int states_Release			= 185;
	public final static int states_ReleaseAll		= 186;
	public final static int states_Constrain		= 187;
	public final static int states_BoneSubgroups	= 188;
	public final static int states_BonesUpdate		= 189;
	public final static int states_StripObject		= 190;
		
	public final static int about_Imagine			= 200;
}

file: /Techref/language/java/nosugar/custom/imagine/code/ImagineFunctions.java, 8KB, , updated: 1997/1/14 23:29, local time: 2024/11/12 13:18,
TOP NEW HELP FIND: 
18.188.18.32:LOG IN

 ©2024 These pages are served without commercial sponsorship. (No popup ads, etc...).Bandwidth abuse increases hosting cost forcing sponsorship or shutdown. This server aggressively defends against automated copying for any reason including offline viewing, duplication, etc... Please respect this requirement and DO NOT RIP THIS SITE. Questions?
Please DO link to this page! Digg it! / MAKE!

<A HREF="http://sxlist.com/techref/language/java/nosugar/custom/imagine/code/ImagineFunctions.java"> language java nosugar custom imagine code ImagineFunctions</A>

Did you find what you needed?

 

Welcome to sxlist.com!


Site supported by
sales, advertizing,
& kind contributors
just like you!

Please don't rip/copy
(here's why

Copies of the site on CD
are available at minimal cost.
 
Quick, Easy and CHEAP! RCL-1 RS232 Level Converter in a DB9 backshell
Ashley Roll has put together a really nice little unit here. Leave off the MAX232 and keep these handy for the few times you need true RS232!

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  .