<TITLE>rand</TITLE> <body bgcolor="#ffffcc"> <hr> <pre> <h3>RAND(3) Linux Programmer's Manual RAND(3) </h3> <h3>NAME </h3> rand, srand - random number generator. <h3>SYNOPSIS </h3> #include <stdlib.h> int rand(void); void srand(unsigned int seed); <h3>DESCRIPTION </h3> The rand() function returns a pseudo-random integer between 0 and RAND_MAX. The srand() function sets its argument as the seed for a new sequence of pseudo-random integers to be returned by rand(). These sequences are repeatable by calling srand() with the same seed value. If no seed value is provided, the rand() function is auto- matically seeded with a value of 1. <h3>RETURN VALUE </h3> The rand() function returns a value between 0 and RAND_MAX. The srand() returns no value. <h3>NOTES </h3> The versions of rand() and srand() in the Linux C Library use the same random number generator as random() and sran- dom(), so the lower-order bits should be as random as the higher-order bits. However, on older rand() implementa- tions, the lower-order bits are much less random than the higher-order bits. In Numerical Recipes in C: The Art of Scientific Computing (William H. Press, Brian P. Flannery, Saul A. Teukolsky, William T. Vetterling; New York: Cambridge University Press, 1990 (1st ed, p. 207)), the following comments are made: "If you want to generate a random integer between 1 and 10, you should always do it by j=1+(int) (10.0*rand()/(RAND_MAX+1.0)); and never by anything resembling j=1+((int) (1000000.0*rand()) % 10); (which uses lower-order bits)." Random-number generation is a complex topic. The Numeri- cal Recipes in C book (see reference above) provides an excellent discussion of practical random-number generation issues in Chapter 7 (Random Numbers). <h3>GNU 18 May 1995 1 </h3> <h3>RAND(3) Linux Programmer's Manual RAND(3) </h3> For a more theoretical discussion which also covers many practical issues in depth, please see Chapter 3 (Random Numbers) in Donald E. Knuth's The Art of Computer Program- ming, volume 2 (Seminumerical Algorithms), 2nd ed.; Read- ing, Massachusetts: Addison-Wesley Publishing Company, 1981. <h3>CONFORMING TO </h3> SVID 3, BSD 4.3, ISO 9899 </pre> <hr> <h3>SEE ALSO </h3><p> <a href=random.htm>random</a>, <a href=srandom.htm>srandom</a>, <a href=initstate.htm>initstate</a>, <a href=setstate.htm>setstate</a>, <pre> <h3>GNU 18 May 1995 2 </h3> </pre> <P> <hr> <p> <center> <table border=2 width=80%> <tr align=center> <td width=25%> <a href=../index.htm>Top</a> </td><td width=25%> <a href=../master_index.html>Master Index</a> </td><td width=25%> <a href=../SYNTAX/keywords.html>Keywords</a> </td><td width=25%> <a href=../FUNCTIONS/index.htm>Functions</a> </td> </tr> </table> </center> <p> <hr> This manual page was brought to you by <i>mjl_man V-2.0</i>
file: /Techref/language/ccpp/cref/MAN/rand.htm, 3KB, , updated: 2003/3/20 09:39, local time: 2024/11/22 04:51,
3.138.170.67:LOG IN
|
©2024 These pages are served without commercial sponsorship. (No popup ads, etc...).Bandwidth abuse increases hosting cost forcing sponsorship or shutdown. This server aggressively defends against automated copying for any reason including offline viewing, duplication, etc... Please respect this requirement and DO NOT RIP THIS SITE. Questions? <A HREF="http://sxlist.com/techref/language/ccpp/cref/MAN/rand.htm"> rand</A> |
Did you find what you needed? |
Welcome to sxlist.com!sales, advertizing, & kind contributors just like you! Please don't rip/copy (here's why Copies of the site on CD are available at minimal cost. |
Welcome to sxlist.com! |
.