<TITLE>rand</TITLE> <body bgcolor="#ffffcc"> <hr> <pre> <h3>RAND(3) Linux Programmer's Manual RAND(3) </h3> <h3>NAME </h3> rand, srand - random number generator. <h3>SYNOPSIS </h3> #include <stdlib.h> int rand(void); void srand(unsigned int seed); <h3>DESCRIPTION </h3> The rand() function returns a pseudo-random integer between 0 and RAND_MAX. The srand() function sets its argument as the seed for a new sequence of pseudo-random integers to be returned by rand(). These sequences are repeatable by calling srand() with the same seed value. If no seed value is provided, the rand() function is auto- matically seeded with a value of 1. <h3>RETURN VALUE </h3> The rand() function returns a value between 0 and RAND_MAX. The srand() returns no value. <h3>NOTES </h3> The versions of rand() and srand() in the Linux C Library use the same random number generator as random() and sran- dom(), so the lower-order bits should be as random as the higher-order bits. However, on older rand() implementa- tions, the lower-order bits are much less random than the higher-order bits. In Numerical Recipes in C: The Art of Scientific Computing (William H. Press, Brian P. Flannery, Saul A. Teukolsky, William T. Vetterling; New York: Cambridge University Press, 1990 (1st ed, p. 207)), the following comments are made: "If you want to generate a random integer between 1 and 10, you should always do it by j=1+(int) (10.0*rand()/(RAND_MAX+1.0)); and never by anything resembling j=1+((int) (1000000.0*rand()) % 10); (which uses lower-order bits)." Random-number generation is a complex topic. The Numeri- cal Recipes in C book (see reference above) provides an excellent discussion of practical random-number generation issues in Chapter 7 (Random Numbers). <h3>GNU 18 May 1995 1 </h3> <h3>RAND(3) Linux Programmer's Manual RAND(3) </h3> For a more theoretical discussion which also covers many practical issues in depth, please see Chapter 3 (Random Numbers) in Donald E. Knuth's The Art of Computer Program- ming, volume 2 (Seminumerical Algorithms), 2nd ed.; Read- ing, Massachusetts: Addison-Wesley Publishing Company, 1981. <h3>CONFORMING TO </h3> SVID 3, BSD 4.3, ISO 9899 </pre> <hr> <h3>SEE ALSO </h3><p> <a href=random.htm>random</a>, <a href=srandom.htm>srandom</a>, <a href=initstate.htm>initstate</a>, <a href=setstate.htm>setstate</a>, <pre> <h3>GNU 18 May 1995 2 </h3> </pre> <P> <hr> <p> <center> <table border=2 width=80%> <tr align=center> <td width=25%> <a href=../index.htm>Top</a> </td><td width=25%> <a href=../master_index.html>Master Index</a> </td><td width=25%> <a href=../SYNTAX/keywords.html>Keywords</a> </td><td width=25%> <a href=../FUNCTIONS/index.htm>Functions</a> </td> </tr> </table> </center> <p> <hr> This manual page was brought to you by <i>mjl_man V-2.0</i>
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Ashley Roll has put together a really nice little unit here. Leave off the MAX232 and keep these handy for the few times you need true RS232! |
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