Offset Length Contents 0 3 bytes "GIF" 3 3 bytes "87a" or "89a" 6 2 bytes <Logical Screen Width> 8 2 bytes <Logical Screen Height> 10 1 byte bit 0: Global Color Table Flag (GCTF) bit 1..3: Color Resolution bit 4: Sort Flag to Global Color Table bit 5..7: Size of Global Color Table: 2^(Color Resolution+1) 11 1 byte <Background Color Index> 12 1 byte <Pixel Aspect Ratio> 13 ? bytes <Global Color Table(2 ^ (Color Resolution+1) bytes) if GCTF is one> ? bytes <Blocks (optional)> 1 bytes <Trailer> (0x3b)
Offset Length Contents 0 1 byte Image Separator (0x2c) 1 2 bytes Image Left Position 3 2 bytes Image Top Position 5 2 bytes Image Width 7 2 bytes Image Height 8 1 byte bit 0: Local Color Table Flag (LCTF) bit 1: Interlace Flag bit 2: Sort Flag bit 2..3: Reserved bit 4..7: Size of Local Color Table: 2^(Color Resolution+1) ? bytes Local Color Table(2^(Color Resolution+1) bytes) if LCTF is one 1 byte LZW Minimum Code Size [ // Blocks 1 byte Block Size (s) (s)bytes Image Data ]* 1 byte Block Terminator(0x00)
Offset Length Contents 0 1 byte Extension Introducer (0x21) 1 1 byte Graphic Control Label (0xf9) 2 1 byte Block Size (0x04) 3 1 byte bit 0..2: Reserved bit 3..5: Disposal Method bit 6: User Input Flag bit 7: Transparent Color Flag 4 2 bytes Delay Time (1/100ths of a second) 6 1 byte Transparent Color Index 7 1 byte Block Terminator(0x00)
Offset Length Contents 0 1 byte Extension Introducer (0x21) 1 1 byte Comment Label (0xfe) [ 1 byte Block Size (s) (s)bytes Comment Data ]* 1 byte Block Terminator(0x00)
Offset Length Contents 0 1 byte Extension Introducer (0x21) 1 1 byte Plain Text Label (0x01) 2 1 byte Block Size (0x0c) 3 2 bytes Text Grid Left Position 5 2 bytes Text Grid Top Position 7 2 bytes Text Grid Width 9 2 bytes Text Grid Height 10 1 byte Character Cell Width( 11 1 byte Character Cell Height 12 1 byte Text Foreground Color Index( 13 1 byte Text Background Color Index( [ 1 byte Block Size (s) (s)bytes Plain Text Data ]* 1 byte Block Terminator(0x00)
Offset Length Contents 0 1 byte Extension Introducer (0x21) 1 1 byte Application Label (0xff) 2 1 byte Block Size (0x0b) 3 8 bytes Application Identifire [ 1 byte Block Size (s) (s)bytes Application Data ]* 1 byte Block Terminator(0x00)
GIF87a: GIF Header Image Block Trailer
GIF89a: GIF Header Graphic Control Extension Image Block Trailer
GIF Animation GIF Header Application Extension Application Identifier set to "NETSCAPE" Application Authentication Code set to "2.0" a single sub block, 3 bytes long, with a two byte loop count (zero for infinite loop) [ Graphic Control Extension
Image Block ]* Trailer
See also:
file: /Techref/fileext/gif/index.htm, 5KB, , updated: 2015/11/11 22:34, local time: 2024/11/25 08:06,
3.21.246.53:LOG IN
|
©2024 These pages are served without commercial sponsorship. (No popup ads, etc...).Bandwidth abuse increases hosting cost forcing sponsorship or shutdown. This server aggressively defends against automated copying for any reason including offline viewing, duplication, etc... Please respect this requirement and DO NOT RIP THIS SITE. Questions? <A HREF="http://sxlist.com/techref/fileext/gif/index.htm"> GIF: Graphics Interchange Format</A> |
Did you find what you needed? |
Welcome to sxlist.com!sales, advertizing, & kind contributors just like you! Please don't rip/copy (here's why Copies of the site on CD are available at minimal cost. |
Welcome to sxlist.com! |
.