; uint16 x = uint16 x / uint16 y ; ; Input: ; x, x+1 - 16 bit unsigned integer dividend (x - lsb, x+1 - msb) ; y, y+1 - 16 bit unsigned integer divisor ; Output: ; x, x+1 - 16 bit unsigned integer quotient ; Temporary: ; counter ; x+2, x+3 - 16 bit remainder ; temp - remainder extension ; Size: 36 instructions ; Max timing: 6+16*(5+14+4)-2+2+3=377 cycles div16by16 clr x+2 ;clear clr x+3 ;remainder div16by16loopinit clr temp ;clear remainder extension mov W, #16 mov counter, W stc ;first iteration will be subtraction div16by16loop ;shift in next result bit and shift out next ;dividend bit to remainder rl x ;shift lsb rl x+1 ;shift msb rl x+2 rl x+3 rl temp mov W, y sb x.0 jmp div16by16add ;subtract divisor from remainder sub x+2, W mov W, y+1 sc movsz W, ++y+1 sub x+3, W mov W, #1 sc sub temp, W jmp div16by16next div16by16add ;add divisor to remainder add x+2, W mov W, y+1 snc movsz W, ++y+1 add x+3, W mov W, #1 snc add temp, W div16by16next ;carry is next result bit decsz counter jmp div16by16loop ;shift in last bit rl x rl x+1 ret
See also:
; uint16 x = uint16 x / uint16 y
;
; Input:
; x, x+1 - 16 bit unsigned integer dividend (x - lsb, x+1 - msb)
; y, y+1 - 16 bit unsigned integer divisor
; Output:
; x, x+1 - 16 bit unsigned integer quotient
; x+2, x+3 - 16 bit unsigned integer remainder
; Temporary:
; counter
; Size: 28 instructions
; Max timing: 4+16*(4+15+4)-2+2+3=375 cycles
div16by16
clr x+2 ;clear
clr x+3 ;remainder
mov W, #16
mov counter, W
div16by16loop
;shift in next result bit and shift out next
;dividend bit to remainder
rl x
rl x+1
rl x+2
rl x+3
;subtract divisor from remainder
mov W, y
sub x+2, W
mov W, y+1
sc
movsz W, ++y+1
sub x+3, W
;if no borrow, set next quotient bit
snc
jmp div16by16next
;if borrow, clear next quotient bit and restore the remainder
;add divisor to remainder
mov W, y
add x+2, W
mov W, y+1
snc
movsz W, ++y+1
add x+3, W
clc
div16by16next
decsz counter
jmp div16by16loop
;shift in last result bit
rl x
rl x+1
ret
file: /Techref/scenix/lib/math/div/16by16ng.htm, 3KB, , updated: 2006/9/18 12:00, local time: 2024/11/27 07:20,
18.117.188.105:LOG IN
|
©2024 These pages are served without commercial sponsorship. (No popup ads, etc...).Bandwidth abuse increases hosting cost forcing sponsorship or shutdown. This server aggressively defends against automated copying for any reason including offline viewing, duplication, etc... Please respect this requirement and DO NOT RIP THIS SITE. Questions? <A HREF="http://sxlist.com/Techref/scenix/lib/math/div/16by16ng.htm"> SX Microcontroller Math Method - Divide 16 bit int by 16 bit int with 16 bit remander</A> |
Did you find what you needed? |
Welcome to sxlist.com!sales, advertizing, & kind contributors just like you! Please don't rip/copy (here's why Copies of the site on CD are available at minimal cost. |
Welcome to sxlist.com! |
.