ENTER Word Byte 11001000 word------------ byte--
Creates a stack frame for a procedure. The first operand (size operand) specifies the size of the stack frame (that is, the number of bytes of dynamic storage allocated on the stack for the proce-dure). The second operand (nesting level operand) gives the lexical nesting level (0 to 31) of the procedure. The nesting level determines the number of stack frame pointers that are copied into the display area of the new stack frame from the preceding frame. Both of these operands are immediate values.
The stack-size attribute determines whether the BP (16 bits) or EBP (32 bits) register specifies the current frame pointer and whether SP (16 bits) or ESP (32 bits) specifies the stack pointer.
The ENTER and companion LEAVE instructions are provided to support block structured languages. The ENTER instruction (when used) is typically the first instruction in a procedure and is used to set up a new stack frame for a procedure. The LEAVE instruction is then used at the end of the procedure (just before the RET instruction) to release the stack frame.
If the nesting level is 0, the processor pushes the frame pointer from the EBP register onto the stack, copies the current stack pointer from the ESP register into the EBP register, and loads the ESP register with the current stack-pointer value minus the value in the size operand. For nesting levels of 1 or greater, the processor pushes additional frame pointers on the stack before adjusting the stack pointer. These additional frame pointers provide the called procedure with access points to other nested frames on the stack. See Procedure Calls for Block-Structured Languages in Chapter 4 of the Intel Architecture Software Developers Manual, Volume 1, for more information about the actions of the ENTER instruction.
Clocks Size Operands 808x 286 386 486 Bytes immed16,0 - 11 10 14 4 immed16,1 - 15 12 17 4 immed16,immed8 - 12+4(n-1) 15+4(n-1) 17+3n 4
NestingLevel ¬ NestingLevel MOD 32 IF StackSize = 32 THEN Push(EBP) ; FrameTemp ¬ ESP; ELSE (* StackSize = 16*) Push(BP); FrameTemp ¬ SP; FI; IF NestingLevel = 0 THEN GOTO CONTINUE; FI;
See also:
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